Phantasm II
Dir: Don Coscarelli
1988
***
1979’s Phantasm was a horror classic – quirky and often surreal,
it was the existential oddity that horror fans had been waiting for (but may
not have realised it). It did surprisingly well considering its small budget.
Writer/director Don Coscarelli had
been under pressure from Universal Studios to make a follow up but it is safe
to say Coscarelli felt a little over his head. He couldn’t come up with
a story and he considered the first film's ending to be conclusive. However, he
had what he described as a breakthrough when he realized he could start the
film immediately after the previous film's final scene. He decided to add
a road movie element in how Reggie and Mike combat the Tall Man,
after which he described the process as straightforward. Universal Studios, who
took an interest in the film because they wanted a horror series, allocated
three million dollars; this was the lowest budget of any of their films in the
1980s, but it would end up being the highest budget of any Phantasm film.
It’s safe to say fans of the original weren’t too happy and for good reason.
The most unpopular decision of all came from head office. Universal
executives wanted to recast both A. Michael Baldwin and Reggie
Bannister because
they were unknown and had been out of the movie business since the release of
the first movie. Don Coscarelli resisted their efforts and was forced to
audition A. Michael Baldwin and Reggie
Bannister for the opportunity to reprise their roles. In the end,
his efforts won him a concession: he was allowed to keep one of the two, but
had to replace the other; Coscarelli chose to keep Bannister and cast James
Le Gros in Baldwin's place. A ridiculous ultimatum,
especially as Baldwin returned to the franchise while Reggie
became a cult figure. Not only did Universal meddle with the casting but they
also ordered Coscarelli to ditch the The illusory style of the first movie. A
more linear plot line with voice over narrations of various characters was
ordered. A female lead had to be added as a love interest for the character of
Mike also, and while the story needed more girls in it, it is unfortunate that
it was only for the purpose of ‘love interest’. Actress Paula
Irvine was cast in the part. The only other rules was something I
have to admit I agree with, and that was no dreams by characters were allowed
in the final cut of the film. The whole ‘I woke up and it was all a dream’
scenario had to go. I wonder how close Coscarelli got to telling Universal to
shove it, but in the end it produced an
unexpectedly adequate sequel. The film
introduces Liz Reynolds, a young woman whose psychic bond to Mike and the Tall
Man manifests in the form of prophetic nightmares. Liz pleads for Mike to find
her, as she fears that when her grandfather dies, the Tall Man will take him.
The scene then transitions where the first film left
off, the Tall Man and his minions attempt to kidnap Mike,
but Reggie manages to save him by blowing up the
house. Seven years later, Mike, who has been institutionalized after the events
of the first film, fakes his recovery to make contact with Liz. When Mike
returns to Morningside Cemetery to exhume the bodies of his parents, Reggie
interrupts him and explains that the earlier attack never took place. However,
Mike reveals the coffins are empty and urges Reggie to help him hunt down the
Tall Man. En route to Reggie's house, Mike has a premonition and frantically
tries to warn Reggie seconds before an explosion kills Reggie's entire family.
Convinced by Mike's futile warning, Reggie agrees to accompany Mike. They break
into a hardware store and stock up on supplies and weapons. Traveling country
roads, they encounter abandoned towns, pillaged graveyards, and a few of the
Tall Man's traps, one of them being an apparition of a nude, deceased young
woman (which I’m sure Universal loved). The clues lead them to Périgord,
Oregon. Meanwhile, Liz's grandfather dies, and her sister Jeri disappears
during the funeral; while searching for Jeri, Liz finds the Tall Man and flees.
The presiding priest, Father Meyers, maddened with fear and alcohol withdrawal,
desecrates the grandfather's body with a knife in a desperate attempt to thwart
its reanimation, but the corpse rises and kidnaps Liz's grandmother. In the
morning, Liz finds a funeral pin in her grandmother's empty bed, and the Tall
Man psychically tells Liz to return at night if she wants to rescue her
grandmother. Prior to their arrival in Périgord, Mike awakens to find that
Reggie has picked up a hitchhiker named Alchemy who eerily resembles the nude
apparition. They find Périgord deserted and decrepit. When Liz arrives at the
mortuary, she is confronted by Father Meyers, who tries to convince her to
escape with him, but he is killed by a flying sphere. She encounters the Tall
Man and discovers that her grandmother is now one of his Lurkers; she flees and
runs into Mike in the cemetery. Later that night, the Tall Man captures Liz and
drives away in his hearse; Mike and Reggie chase after him. After the Tall Man
runs them off the road, their car explodes. At the crematorium, Liz is taken to
the furnace room by the Tall Man's mortician assistants, but she escapes and
sends one into the furnace. Mike and Reggie break into the mortuary and find
the embalming room. While Reggie pours acid into the embalming fluid, Mike
discovers a dimensional portal that requires a sphere to open. They then split
up to find Liz. Reggie searches the basement, where he fights off a Graver and
several Lurkers with a chainsaw and quadruple shotgun. After a vicious fight
Reggie castrates the Graver to death and guns down the Lurkers. Mike saves Liz
from a silver sphere, and, when it becomes embedded in the wall, they use it to
access the portal. Before they can destroy the building, the Tall Man surprises
them, but they fight him off and pump him full of the acid-contaminated
embalming fluid, which causes him to melt. They set the building on fire,
escape, and are greeted by Alchemy, who has procured an abandoned hearse. As
they ride off, Alchemy reveals herself to not be human, and the hearse swerves
wildly, then stops. Reggie, bloody and battered, falls to the ground; Mike and
Liz, trapped in the hearse, try to convince themselves that this is all just a
dream, but the slot to the driver's cabin opens and reveals the Tall Man, who
tells them, "No, it's not." Hands break the rear window and pull Mike
and Liz through it, mirroring the ending of the first film. It is safe to say
that the film is no masterpiece but it does have its moments. I think the big
problem people had – apart from the re-casting of Mike – was the move from
surrealist nightmare, to the gun-lead gore-fest horror. Universal wanted bigger
and better in the sense that they wanted more guns and a more mainstream feel.
A franchise is always bankable once you establish a name and I think they
thought they had this before they actually did. It’s a shame really as the
first film had a poignant message about childhood grief and was profoundly
abstract and the follow up is cheap and churlish in comparison. The new
look and destructive weapons of the silver spheres seems to be heavily inspired
by a short story entitled "Second Variety" written by Philip
K. Dick, who Don Coscarelli is
a devoted fan. Said story features a lethal type of small robots known as
"claws" and literally described as "a churning sphere of blades
and metal" that attack from ambush "spinning, creeping, shaking
themselves up suddenly from the gray ash and darting towards any warm
body". This is the only tweak from the original I can get behind – being
a Philip K. Dick myself, after that I don’t know why I like/don’t
hate Phantasm II, I think it’s just that I like the naivety of it
all, the slap-dash approach that has a decent enough story in there somewhere.
It’s a different film but its as fascinatingly quirky as ever.
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